CommonEvent 9007
Name = "混沌サン・イリア、アピロラゴス戦"

  ConditionalBranch([0, 1005, 0])
    ShowTextAttributes(["alice_fc5", 2, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...We're almost at the outskirts."])
    ShowText(["I wonder how Apiro Lagos will move――"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1006, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...We're almost at the outskirts."])
    ShowText(["I wonder how Apiro Lagos will move――"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([0, 1007, 0])
    ShowTextAttributes(["alice_fc7", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...We're almost at the outskirts."])
    ShowText(["I wonder how Apiro Lagos will move――"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Lure the main body in the sky and take it down――"])
  ShowText(["We're near the town's exit, it wouldn't be strange if they attacked soon."])
  ShowTextAttributes(["rafaera_fc1", 0, 0, 2])
  ShowText(["\\n<Raphaela>"])
  ShowText(["The main body of Apiro Lagos is maintaining an altitude of 20,000 meters."])
  ShowText(["Still watching from above, no movement can be observed..."])
  ShowTextAttributes(["rafaera_fc1", 2, 0, 2])
  ShowText(["\\n<Raphaela>"])
  ShowText(["...Oh, there seems to be strange movement towards San Ilia Castle."])
  ShowText(["Missile launch silo activated!?"])
  ShowTextAttributes(["rafaera_fc1", 2, 0, 2])
  ShowText(["\\n<Raphaela>"])
  ShowText(["Could the research department be acting on their own...?"])
  ConditionalBranch([4, 531, 0])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia>"])
    ShowText(["What are those people doing?"])
    ShowText(["For operations, my permission is--"])
    Empty([])

  BranchEnd([])
  FadeoutBGM([1])
  FadeoutScreen([])
  Wait([60])
  ChangeTransparency([0])
  TransferPlayer([0, 169, 11, 7, 0, 2])
  PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
  FadeinScreen([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Agent A>"])
  ShowText(["The enemy's main body position has been pinpointed!"])
  ShowText(["At an altitude of 20,000 meters, a strong chaos reaction has been confirmed!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Director>"])
  ShowText(["If that's the reaction, we can use magical homing, right?"])
  ShowText(["Preparing to launch the experimental divine punishment ballistic missile type V!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Agent A>"])
  ShowText(["However, that is……!"])
  ShowText(["Unless we have the Pope's permission――"])
  ConditionalBranch([4, 531, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Director>"])
    ShowText(["From His Eminence--permission has been granted!"])
    ShowText(["We have been ordered to immediately destroy the inhuman enemies!"])
    Empty([])

  Else([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Director>"])
    ShowText(["I can't contact the Pope, I am the one in charge right now!"])
    ShowText(["If we leave the enemy unchecked, the Holy City of San Ilia will be annihilated!"])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Agent B>"])
  ShowText(["But to use that above the Holy City..."])
  ShowText(["There is a risk of damage even to the ground..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Director>"])
  ShowText(["The epicenter is 20,000 meters above!"])
  ShowText(["According to calculations, the shockwave won't reach the ground!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Director>"])
  ShowText(["Wasn't the V-type the one that doesn't cause nuclear contamination?!"])
  ShowText(["I will take responsibility! Fire!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Agent A>"])
  ShowText(["Ah, God... please forgive us..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Muttering a prayer unfit for the realm of science――"])
  ShowText(["The researcher pressed the launch button."])
  FadeoutBGM([1])
  FadeoutScreen([])
  Wait([60])
  ShowPicture([1, "bg140", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowPicture([5, "80_apiro_ragos_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
  PlayBGM(["RPG::BGM(@name=\"singun_t\", @volume=100, @pitch=100)"])
  FadeinScreen([])
  ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
  ShowText(["\\n<Apiro Lagos>"])
  ShowText(["Oh, what is that――"])
  PlaySE(["RPG::SE(@name=\"Wind6\", @pitch=100, @volume=80)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["20,000 meters above San Ilia――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["A mechanical weapon approaching at five times the speed of sound, unreachable even by birds."])
  ShowText(["Apiro Lagos had detected its arrival."])
  ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
  ShowText(["\\n<Apiro Lagos>"])
  ShowText(["Heh, so you had tactical nukes..."])
  ShowText(["This isn't something you dug up from Tartarus, right?"])
  ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
  ShowText(["\\n<Apiro Lagos>"])
  ShowText(["I see, you obtained information from the Akashic Records."])
  ShowText(["And the first thing you made was this, huh..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The ominous warhead approached right before Apiro Lagos――"])
  ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
  ShowText(["\\n<Apiro Lagos>"])
  ShowText(["...You all should really just perish quickly."])
  FadeoutBGM([1])
  ShowPicture([6, "sys_white", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["In the next moment, a blinding light dominated the surroundings, enough to cause loss of vision."])
  ShowText(["Even those on the ground were dazzled by the flash."])
  PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
  Wait([60])
  PlaySE(["RPG::SE(@name=\"mon_bom3\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Followed by an explosion and a deafening roar."])
  ShowText(["The divine fire unleashed at high altitude incinerated everything within a 15km radius――"])
  Wait([60])
  FadeoutScreen([])
  Wait([120])
  ErasePicture([1])
  ErasePicture([5])
  ErasePicture([6])
  PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
  FadeinScreen([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Agent A>"])
  ShowText(["Impact confirmed!"])
  ShowText(["Due to EPM, electronic devices are experiencing malfunctions!!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Agent B>"])
  ShowText(["Switching to wide-area scanning using magic!"])
  ShowText(["The enemy's main body response is――"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Agent B>"])
  ShowText(["No way, could it be……!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Director>"])
  ShowText(["What happened!? Did we do it!?"])
  PlayBGM(["RPG::BGM(@name=\"scene_sonia2\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Agent B>"])
  ShowText(["No――the target is still intact!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["\\n<Director>"])
  ShowText(["Impossible……did it withstand a direct hit from a tactical nuke!?"])
  FadeoutScreen([])
  ShowPicture([1, "bg140", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowPicture([5, "80_apiro_ragos_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
  FadeinScreen([])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["20,000 meters above San Ilia――"])
  ShowText(["Before the place that should have been swept away by the nuclear flames, the figure of Apiro Lagos remained."])
  ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
  ShowText(["\\n<Apiro Lagos>"])
  ShowText(["Nuclear weapons――"])
  ShowText(["A power that wreaked havoc in the eighth world."])
  ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
  ShowText(["\\n<Apiro Lagos>"])
  ShowText(["As a thank you for dropping something like that..."])
  ShowText(["I'll show you something special!"])
  PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
  ShowPicture([5, "ct_apiro_ragos1", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Apiro Lagos refined atoms made of anti-protons!"])
  ShowText(["When it comes into contact with normal atoms, destructive reactions chain throughout the airspace!"])
  FadeoutBGM([1])
  ShowAnimation([-1, 550, false])
  ShowPicture([6, "sys_white", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The destructive reaction that occurred in that moment swept across the ground in an instant."])
  ShowText(["In simple energy conversion, it was 150 times that of the earlier tactical nuke."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The epicenter is San Ilia Castle, with a damage radius of 20 kilometers."])
  ShowText(["Both life and matter were completely erased within the range――"])
  ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
  ShowText(["\\n<Apiro Lagos>"])
  ShowText(["This is antimatter annihilation――"])
  ShowText(["The power that destroyed the Eighth World."])
  FadeoutScreen([])
  ErasePicture([1])
  ErasePicture([5])
  ErasePicture([6])
  Wait([60])
  ControlSwitches([31, 31, 1])
  ControlSwitches([32, 32, 1])
  ControlSwitches([33, 33, 1])
  ControlSwitches([34, 34, 1])
  TransferPlayer([0, 978, 39, 16, 8, 2])
  FadeinScreen([])
  Empty([])
